Customer Reviews With Photos

  • 5 out of 5
    The case had multiple cracks and it was supposedly new.

  • 5 out of 5
    The game was not inside the box. This was a Christmas present for our son, He was so disappointed! Please send his game! I'm sending this one back if I still can.

  • 5 out of 5
    I've only had this controller for 24 hours but, oh my god! It is probably one of the best feeling third-party controllers I've used for PC gaming. Every little detail of the controller feels amazing, I still have to get used to the lack of the palm rests that conventional controllers have, but other than that everything feels solid and it looks amazing!

  • 5 out of 5
    This game is great! If it weren't for the akiya-switch.com discount I would have bought the digital copy instead. Some people are complaining about the lack of manual and stickers from their copies. The manual and stickers were only for those who pre-ordered or were lucky enough to get some of the extra pre-order batch. The cover art has changed and the developers did announce that they were making another physical batch of BOI with this new cover art with Isaac with wings. This copy does not include any stickers or manual but just the case and game itself. Now to the actual game. BOI on the Switch includes the base game and also the two DLCs. If you bought this on Steam the price would be $35 compared to the Switch's price of $40 for the same content. The difference being is that the Switch offers portable play which I would rather have. You also get a physical copy that you can resell if you grow tired of the game (but I doubt you will). The game itself is a lot of fun and can be played for a small gaming session or for hours on end. You also have the option of multiplayer with up to 4 players. I would recommend this over the steam version because it is nice to have a portable version of the game to play if you're waiting for your car to get fixed or any small wait times.

  • 5 out of 5
    Probably nobody cares, but listen up! The Chrono Trigger present-day & middle ages characters (Crono, Lucca, Marle, Glenn [or "Frog"] and Magus) along with some previous NPCs (Fritz, Gaspar, Norstein Bekkler) are all playable in this but are in disguise. (Perhaps others, too) They are very integral to understanding and appreciating the convoluted nonsense of a plot. Since the designers didn't do a well enough job to convey this, most players just throw up their hands and say it's ridiculous and unfaithful to the spirit of the original. I would mention Schala, too, but we all know by now that Kid/Harle are partial clones. That, and Belthasar, are explicitly revealed. If you're interested to know how I discovered all this, then send a DM I made a similar post in Chronoverse on Facebook. I don't want to spoil it too much, because figuring it out was half the fun. Just know that out of the 45 playable characters, there are some you may have recruited and used and were none the wiser about their importance as, shall we say, puppet-masters. The keys are in the Status screens, checking Origins, spending as much time as possible at Viper Manor, and paying very close attention to what the Chrono Trigger-game designers were trying to convey about their characters in measly 16-bit pixelated graphics of the first game, and the reasons behind the cliffhanger cinematic cutscenes which were released the very same year as Cross. It's not ideal, but try to see our heroes as fully-fleshed out people who will eventually transition to adults. Pip and Marcy are playable characters that are used as clues. Also, do not bring Norris into the Dead Sea. Chrono Compendium failed because they didn't have their eye on the ball. Had they focused on character, they would never have spiraled down into a neverending pit of inconsequential minutiae. Of course the developers weren't analyzing the categorization of the Keystone XL timeline vs. the Reptite timeline and all that other nonsense that's in the essays on there, and discrepancies or holes will probably be identified. What's important in Cross is that the planet is a living Entity that doesn't like meddling and change and course-corrects, which gives rise to the Dragonians and so forth. The game is purposely abstract, and the gamer, obtuse, so this pushback is communicated almost subliminally. The hazards of the mission facilitates the need for covert planning and disguises when meddling with things, and so Schala is freed from the Time Devourer via indirect means by the orchestration of Project Kid. And it isn't only Belthasar and Nu at work here, and the Neo-Epoch is not an insignificant easter egg, obviously it's been used. Belthasar is a static character who only cultivates knowledge. Crono, Marle, Lucca, Glenn/Frog, Magus, Gaspar, Bekkler and others (ten years on from Trigger) are in disguise and are guiding the process... puppeteering, in a way, and Lucca's letter to Kid tells you what you need to know. If you don't get caught up in the "lives" of the ridiculous El Nido natives (and I believe characters like Korcha suck for a reason!) or put them in your party, then you can play Cross properly as a true Trigger sequel. It's well worth it to do so. That is all. "All life begins with Nu and ends with Nu."

  • 5 out of 5
    I wanted a second Switch pro controller for my rec room, and after getting Mobapad joy cons and loving them (seriously, if you play regularly in handheld mode they're a must have), Mobapad was the 1st company I looked at. I was very pleased to see that they make a Switch pro style controller with all the same features as the real thing, just like their joy cons. I've been using it for a little while, and overall I really like this product Pros: 1. Those buttery smooth joysticks. If you play a lot of 1st and/or 3rd person shooters, you'll love these sticks. They feel like Series X sticks on your thumbs, but they're so much more smooth and precise. I absolutely play better when I'm using this controller over the 1st party pro controller 2. The matte finish and grippy textured back make it feel premium despite the lightness of the controller 3. Nice clicky face buttons 4. Very tactile and satisfying ZR and ZL buttons Cons: 1. The d-pad. It's way too big, clunky, and cheap feeling, which is especially surprising considering the d-pad on their joy cons is one of my favorite d-pads of all time. The Mobapad joy cons have a spongy feeling d-pad with micro switches and a swappable pad, and I really wish they went with that here. The one good thing I will say about this d-pad is that it works pretty well in Splatoon. It's so big that when you're in a furious battle you can't miss it when you punch your thumb down to "booyah back" (iykyk) 2. I've noticed that sometimes when it gets down to about half power it shuts off. It's only happened to me twice so far, so it doesn't seem to happen every time, but I saw other people mention the same thing in their reviews, so it's clearly a design issue and not isolated to my controller All in all, I'm pretty satisfied with this controller. I like it so much it ended up being my main controller and my old pro controller is headed to the rec room now. For the price, you really can't do much better than this, and those hall effect sticks really do overshadow the problems that it has

  • 5 out of 5
    First I would like to say this controller performs great. The hall effect joystick are extremely accurate and the input lantancy is extremely low making 5his a great option for PC and Nintendo switch gamers. You can even get an 20USD accessory kit giving you the xbox button layout, extra paddles to allow you to program more buttons, and replacment joysticks with different hights. The only downside with this controller is that the Gulikit Max exist. For 20usd you can go for the max model and get all the features with a bonus feature which is trigger stoppers.

  • 5 out of 5
    My son loved it, it got here a lot faster than they said it would be. I was so happy.

  • 5 out of 5
    The game did come with the CD Soundtrack and came a few days before the delivery date. The game works beautifully! Was the price too high for this game? Yes I would say so, but I will not give this review 4 stars because it came in as described, brand new and sealed, CD Soundtrack. As I mentioned, it came in sooner which is a bonus. I did risk this large sum of payment because of the other reviews saying there was no CD. But I got the CD! :D

  • 5 out of 5
    Very pretty and perfect!!

  • 5 out of 5
    This review is not of the game but the physical item. It came in damaged. Not factory sealed, case cracked, side almost coming off. The plastic cover is ripped as well as the cover art. Most importantly, the game cartridge is missing.

  • 5 out of 5
    Love the figure sitting on the shelf as it is, but on th portal, the main issue is placement. It does not light up when placed in the middle, but on the sides, it's fine. It's no wories though. Still love htat I got my hands on one of these, finally completing my Giants variants. Satisfied!

  • 5 out of 5
    If you are truly desperate to add a steering wheel and pedals to your video game experience, this will act in that role; but, don't expect it to win any awards. Wheel sensitivity is something that just never seems right. There are three settings in all. The low, also called Arcade, is really sloppy. For small steering adjustments, it often feels like the wheel isn't registering the move; or, it over reads the input and does too much correction. Medium, also called Pro, is better with light inputs but becomes too aggressive too soon, so you never really feel in control. This is the default setting each time the system boots up, and you'll need to change it every time if you don't like this sensitivity. High, also called Expert, just acts aggressive with every input so it actually feels the most like a real car, but it's too precise for off-road driving games. Changing the sensitivity is not difficult, but it's a challenge in most games because the buttons you use serve a purpose on most systems, and this causes undesired in-game selections. If you know your desired level, it's best to set it before starting the game; however, this is really annoying for in game tweaks. The D-pad in the steering wheel is useless. It misreads directional inputs so often that I just grap the USB-contected controller for menu navigation. The pedals are too slippery and for quick shifts between acceleration and braking, and may result in pedals not being where you need them. Tile, carpet chair guard or wood floors give the best grip, but it still slides. Finally, another annoying aspect is if you use 3.5mm headphones, you cannot get sound if you plug them into the jack of the USB controller. Better wheels will relay the audio signal via the connect controller, but this one will not. You'll need to plug the headphones into your TV/monitor.

  • 5 out of 5
    La dificultad es buena, la comparación a donkey Kong es innegable pero no eso no es malo

  • 5 out of 5
    I got this case to go with my pokemon theme Nintendo Switch lite and it fits snug. My switch lite has a clear hard case on it and it still fits in the case snug. The case feels hard on the outside giving some protection if it falls. I feel like the case is to small and you cant fit much in it for accessories with the switch inside. My switch lite with the clear hard case fills it up. Overall I'm happy with my purchase. I needed a hard case to protect my Nintendo Switch lite and this case does that.

  • 1 89 90 91 92 93 174