Customer Reviews With Photos

  • 5 out of 5
    First my control was with some troubles but they changed and now I have a really great control

  • 5 out of 5
    The controller is really cute and has worked just fine. However it doesn't glow in the dark. I still love it but wish it did actually glow in the dark. I play in dark rooms a lot.

  • 5 out of 5
    El control funciona bien para la Nintendo Switch, con mi iPhone no logro hacerlo funcionar, conecta pero no reconoce los botones. En fin para pc y Nintendo ningún problema lo recomiendo.

  • 5 out of 5
    Pros: First and foremost I love this idea. The Nintendo Switch digital marketplace eliminates the ability to trade or resell games. Therefore we have settled on only buying physical games. But to avoid the annoyance of swapping games, a set like this is perfect…in theory. Cons: First and foremost this was sold as “new,” but the box arrived having clearly been previously opened. Inside, the remote had no coin battery and there was scarring on the case where someone, or something without opposable thumbs, had pried it open with what I would assume was a crowbar (see picture). The set itself is designed such that you have to run a separate usb cable from the back of the dock around to the side to power the game switching section. This is baffling to me. If you’re going through the pain of designing a USB hub on the back (if even power only), why not run those wires internally? It looks stupid and gets in the way (I used a USB C 90 degree adapter to try and clean it up, but it still looks stupid…see picture). Finally, and most importantly, this thing works about 15% of the time. The remaining 85% of the time I’m greeted by a screen that says “this game is not recognized.” I then have to resort to 1980s Original Nintendo tactics of setting the game card cable just right after a couple of attempts of blowing on the contacts. Then, when it finally recognizes it has a game, the button to select a different game only works about 80-90% of the time and the switching is rather slow. Overall: save your money. I knew it was a risk at $38, but I’m still disappointed.

  • 5 out of 5
    I am in my 30s and wanted something that didn't feel like it was designed for children. It fits my switch oled with the original joycons perfectly and has a small front pocket that I can store my extra games. After having this case for a little while I got the binbok joycons that are more comfortable for handheld play, but it's a tight fit trying to store everything. I still use it by taking off one of the joycons and throwing it in, but it's not ideal. Others mentioned issues with the stitching and zipper but I haven't had problems myself. It's not very protective, but I don't really have situations where it's getting banged around.

  • 5 out of 5
    Paid and shipped with no problem! I am a hard copy person and like to have the game. It came sealed and unopened. But somehow it was empty. Just what the pictured shows. I paid money for plastic and a digital soundtrack.

  • 5 out of 5
    Used it on PC downloaded the application file and ran into to many bugs. Did not work for what the product said it can do had black screen did not work with twitch studio restared pc same problem and reinstalled software for program did not fix anything.

  • 5 out of 5
    Shipped fast, was the US version and was brand new in perfect condition. Very happy

  • 5 out of 5
    A spinoff game to the 'No More Heroes' game series. Instead of a 3rd person beat em' up; it's a top down view for most of the game. If you played the main series of games; this game may be a very huge disappointment as the writing and gameplay isn't up to par to past games. Has returning tropes from the series like having to go to the toilet to save, and shaking the beam katana (light-saber) in a safe area to charge it up. But not everything hits, as the controls and level design are janky, and the writing feels like deleted ideas for past games especially for the 'words of wisdom' a NPC constatntly gives out. It's like Suda 51 went to the recycling/trash bin and dumped all the deleted ideas into this game. --Story/Plot: Badman wants revenge for Travis killing Badgirl. They get sucked into a video game Jumanji style. When they finish the game they get one death ball. Turns out when you collect all dragon...i mean death balls, you get one wish. Travis and Badman then decide to team up and try to wish Badgirl back. --Gameplay: Very generic top down beat em' up. Feels like you're playing a twin stick shooter, but with a sword instead of guns, and there are no constant horde of increasing difficult enemies. You can dodge roll, but cannot cancel into it when attacking which is disappointing. Like past games you need to charge up your beam katana as when the energy meter goes to zero it does chip damage. The way they initiate it is horrible as you must hold down the left joystick button then flick the right joy stick constantly until meter fills up (or shake entire controller if you play motion control). You do have specials in the game that does AOE damage or heal you. They are on a cool-down meter. Whole game feels like a hit-run-and-charge tactic for most scenarios There's this green scan line, visual novel thing between each game world which is enjoyable at first, but then gets really annoying and old each subsequent time it pops up. There are mini-games throughout that switch up the pace a little. --Graphics/Sound Graphics are really bad objectively. Subjectively it can be "artistic"..maybe. Sound is okay. I like the old retro 70s mystery theater intro/outro Voiced dialogue is very limited, instead you get gibberish speak or none at all. Makes the monochrome scan line cutscenes a drag. --Misc Game is short lasting maybe 6-7 hours depending on your skill. If you play co-op it's a breeze and you may complete it even faster. Post game content have you collecting in-game currency for T-shirts. Bad thing about the T-shirts are they don't have stat attributes, and you only see them when you save or go to the toilet as your jacket covers the shirt when actually playing the game Overall, everything in this game feels very lack luster, and seem like a lot of failed ideas mash together to see what sticks.

  • 5 out of 5
    This Nintendo accessory set is so much fun for the whole family! We've been playing with the tennis and table tennis rackets nonstop. The game gun is a cool addition too, adding some extra excitement. It's great to have so many options in one set. Definitely recommend for some active family fun!

  • 5 out of 5
    Like many I never got a chance to play Super Mario 3D World on the Wii U so I'm glad it was remastered for the Switch and with some added upgrades. I love the online multiplayer option to play with friends during this time of social distancing. Bowser's Fury is a great new and exciting Mario story and get to control Bowser Jr with a second player. Highly recommend game and we'll worth the money!!!

  • 5 out of 5
    Picked this up for $25 dollars came in great condition from the warehouse code was also unused. It’s just a empty nintendo box with eshop code for what it’s worth. You also gotta have micro sd card with at least 32GB space available to download the whole thing.

  • 5 out of 5
    I love this better than the first version of the nitro deck. Some people complain about the placement of the buttons on the bottom, but if you use the back buttons then you’ll find it so comfortable to use. Is like this were made to fit on the hands with little movement. This is how the Wii should’ve come out in the first place, it reminds me at the Wii U controller.

  • 5 out of 5
    Day one after having it for 30 minutes it feels like they put decently premium materials into it. Comparatively if you have an xbox controler the left stick and the dpad feels just the same if not sturdier. If you have a playstation 4, the triggers and buttons feel more like that. The Only thing im not thrilled with is the right stick and its parts being made of hard plastic... why? Would have been a perfect score if not for that. But im giving it a 4.9/5

  • 5 out of 5
    I compared the Ralthy controller to the official Nintendo Pro controller (henceforth "Pro controller"). In short, the Pro controller is far superior and the better purchase. Read on below to understand why I think so. HAND COMFORT The most important aspect of a controller is how it feels in your hand — after all, if you're going to be playing for hours, you want it to be comfortable. The Ralthy controller is not nearly as comfortable or ergonomic as the Pro controller; it feels flat in parts where the Pro controller comfortably hugs your hand. This seems independent of hand size, as my girlfriend also agrees and she has very small hands (whereas I can easily palm a basketball). BUTTON PLACEMENT The placement of the buttons and joysticks on the Ralthy controller are subtly different than on the Pro controller and — in the opinion of both my gf and I — the positions are worse. Many of the buttons as well as the right joystick are less comfortable/harder to reach. This is especially true of the L/R trigger buttons. They FEEL like triggers on the Pro controller, whereas on the Ralthy controller it's a very large button which is much harder to pull with your finger. Also, the official controller has two additional buttons on the grip which are missing on the Ralthy controller. BUILD QUALITY The Pro controller is constructed out of slightly lighter plastic, so although it's slightly lighter it doesn't feel as sturdy or durable as the Ralthy controller. I feel like if I dropped it, the plastic would chip / crack, whereas the Ralthy controller's plastic feels tougher and would more likely just dent if I dropped it. BATTERIES The Ralthy controllers have a built in rechargeable battery, which can be handy, but today's batteries do eventually get worse with time. Invariably at some point in the future the Ralthy controller will become unusable because the internal battery will hold no charge. In contrast, I like the fact that the Pro controller uses AA batteries, which means in theory as long as that type of battery exists this controller should be usable forever. Also, the Ralthy controller seemed to need a recharge after a long day of gaming but I have yet to need to replace the batteries on the Pro controller with about the same amount of usage. PRICE The Ralthy controller costs about $15 less than the official Nintendo Pro controller, which makes it a tempting option for some people (including me). I decided to get both and see which I liked best and share those results with you so you can make a better decision. Sorry Ralthy, but in my opinion I would much rather pay an additional $15 for superior comfort, button placement, and the ability to always be able to use the controller far into the future.

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