Customer Reviews With Photos
I love this thing. The placement of the joysticks feel nice. They take some getting used to if you’re used to the asymmetrical style. The first Nitro Deck+ I received had an issue with the Y button not working. I was able to get the product exchanged same day and the new one works perfectly. Make sure you follow all the setup instructions to ensure it works properly and definitely register your product with the app it comes recommends.
It is my first game console in a long time and I like it so much. The battery life last several matches or games. Is portable and easy to carry. Can play connected to tv o from console it self. I added it a 256GB microSD for extra storage and can download games in digital version.
The grip works in some ways, not so great in other ways. It performed well while playing, but wasn't so grippy on the handles. Kinda smooth there actually. A bit dangerous. That was one of my bigger complaints. Upon removing the grip, I saw what is now my biggest complaint, the paint on the Switch is being worn down by the grip. The grip is wearing down the back panel paint near where the kickstand is on the Switch. I don't use the kickstand, so it's not from that. I've provided pictures to show the spots. I've only had the unit for a couple months now and this is the damage. It's faint on the one side, but it's all only from a short period of use. Not good.
Good
It does work with USA switch systems but be warned you WILL receive the foreign version. Mine came new and sealed (despite not including any DLC / codes in the case) and in perfect condition.
Received game and did not open it as it was for my daughters birthday gift. She was so excited when she opened it but I noticed that it was missing the music CD as mentioned in the description. I am sure my daughter would love the game but I rated it 3 stars due to missing CD.
2D side scrolling Metriod game where you explore and backtrack when you get new upgrades/abilities. For those who don’t like Metriodvania type games where there’s hints at inaccessible areas you must revisit later once you get upgrades/abilities; this game will not change your mind about them. Although the first few tutorial hours are fairly linear. But those who are curious or are fans of the genre; it’s more approachable due to fast paced fluid controls. --Story/plot: Takes place after Metriod Fusion. Samus is exploring the depths of planet ZDR. Gets attacked, loses all powerups, and you must find your way up to your ship and escape the planet. --Presentation Best visuals for the 2D Metriod series. Backgrounds are detailed and dynamic; sometimes hinting on what’s to come. Very cinematic during boss intros and defeats Sound is good. Best with headset or surround sound system when docked. Not the best soundtrack in the series, but very good nevertheless Gameplay: Movement is very fluid (slide slides/wave dashes), and way less tank-y than previous Metroid games. After playing this game; makes it really hard to go back to previous game in the franchise Able to free aim and melee attack/counter like in ‘Samus Return’ (on 3DS), but controls are much less cramped. Counter attacks are not the main draw like in Samus Returns Sliding makes things much faster paced, and you can run and slide through small gaps. Morthball is still used to traverse narrow passageways Number of upgrades and ability unlocks are constant and consistent (unless you get yourself lost). Sometimes an upgrade will get you through just one or two area and never use again. Good feedback/gameplay loop for those who like instant gratification Missile, and energy upgrades require you to get a certain amount to upgrade like heart pieces in Zelda games There are stealth segments where indestructible EMMI robots try to hunt you down like Mr. X or Nemesis in the Resident Evil series. They are territorial and will only stick to their zone/area. You get insta kill once caught, but you can melee counter and are able to escape. Timing is different each time, so you can’t cheat it by a number countdown or muscle memory. In certain areas you can get Omega Stream one shot powerup that breaks through EMMI’s face shield revealing its weak point Boss battles have you test your reflexes by dodging projectiles and attacks constantly. They do have a patterns to them, and finding their weak point can be a puzzle onto itself. Defeating bosses and EMMIs gives you new abilities or upgrades You may get lost often on your first playthrough. Must refer/pull up the map screen constantly to find out where to go next (unless you like to explore on your own) There are 8 different areas/zones to explore. There are some environmental themes such as underwater area, lava area, rocky caverns, a lab area, etc. There is 1 EMMI per zone except for 1, so 7 total. First play through can last 10-12 hours (depending on your exploration, time you get game over by EMMIs). Around an hour of it is cutscenes, most of which is almost static scenes of Adam (AI) giving out exposition. Like previous Metroid games faster speed runs (knowing exactly where to go, with fast reflexes) for better completion times are encouraged. Hard difficulty unlocks after you complete the game for the first time. No secret ending that I know of. You do get still image gallery as unlocks. My best speed run so far is 4 hours. There’s also completionist percent rating for getting all collectables Overall, best 2D Metroid game due to it’s faster pace and more action oriented gameplay. A must get for Metriod fans and fans of the genre
My daughter loves it, it was perfect for her, when she saw that it was see through she was amazed
Although it’s a European version, it is in English and switch runs it just fine. $30 is a steal for the day one edition.
This is very beautiful and protective. It’s cheap and well made. I recommend it for Switch OLED owners over the very slim cases since it’s a hard shell but it’s not too bulky.
Estéticamente bpnito y tiene alternativas a la hora de conectarlos al PC. En cuanto a los botones y la palanca si esperaba un poco más, no sé si se pueda calibrar
This controller offers a high degree of customization, allowing me to tailor it to my liking. It features four programmable back buttons and removable front-facing buttons, along with an additional set of ABXY buttons for convenience. This adaptability is particularly useful when transitioning between consoles with varying layouts, as I can rearrange the buttons to suit my preferences. The left joystick and D-pad module are interchangeable. Moreover, these modules supports hot-swapping, allowing for customization even during gameplay. The textured back ensures a secure and comfortable grip. The front offers color customization, including a dynamic breathing effect that illuminates through a sleek hexagonal pattern. These cutouts enhance airflow, keeping my hands cool during extended or intense gaming sessions. Weighing approximately 260 grams, the controller feels robust without being overly heavy. The inputs are responsive and precise. The buttons and triggers register quickly, and the analog sticks utilize Hall Effect technology to eliminate stick drift. There’s even a turbo function that supports automatic rapid fire and manual rapid fire. The controller supports both a USB dongle for wireless connectivity and Bluetooth, providing additional flexibility. Battery life is impressive, though the instructions suggest using only a 5V/0.5A input for charging. The packaging includes a USB-A to USB-C cable but lacks a wall adapter. In summary, this controller combines customization, comfort, and performance. Its thoughtful design and reliable features, such as Hall Effect analog sticks, make it an outstanding choice.
Very tough and sturdy case. Great build quality. Definitely prefer it to my RDS Industries Game Traveler Deluxe Case. I was able to fit my Switch Lite with a Nyko Shock N Rock Grip inside of it. Just had to unplug the audio jack. Found one that was returned sold by akiya-switch.com Warehouse for $15 total. If you can find this for under $20 it’s definitely worth it.
Okay, so here is a little list of my feelings on the drum: IT IS AWESOME 1. IT DOES WORK ON SWITCH. You need to turn on the wired pro controller feature in the system settings first. After that, the small controller attached to the drum works like any regular controller. You can even take screenshots if you really wanted to. With the included c-cable adapter you can play docked or undocked. 2. IT DOES WORK ON PC. I used it specifically on osu! and all you need to do is connect it via usb or c-usb and then go into the keyboard bindings within the game client. From there, you can select calibrate the drum. 3. The included cable is about 8ft long so you have plenty of space to set up a play area and not have to be so close to the screen. 4. The drum face is made out of some kind of plastic rather than a vinyl or something softer so it does have a pretty loud THUNK when you hit it. But that doesn’t mean you need to hit it very hard to register the drums. I haven’t had a single issue except for the fact that I am just not good at taiko. I hope this helps!
me encanta me cuesta tocar pero es muy divertido
